More about Stop Time Mechanic
Hello!In this post we’re gonna talk about the stop time mechanic, aka “zawarudog”This mechanic is heavily tied to absorb. The idea is when the player holds down the absorb button the stage will freeze for some time depending on the power stored in the “time stop bar”. While the stage is stopped the ship remains […]
Protocorgi Parry Prototype
Hello Guys!In this post we’re gonna talk about the absorb mechanic, also know as “parry”, and some the design decisions behind it. This mechanic can be tested in our latest prototype:https://kemonogames.itch.io/protocorgi-old-parry-prototypeWhen the player taps the absorb button the corgi will be able to absorb every bullet that hits him during a small time window, bullets […]
Hello Guys,We have just released a prototype of Protocorgi, this is a stripped-down version of the game to test the Absorb and Time Stop mechanics. Another purpose of this prototype is to check the performance across different OS.You can download it from:https://kemonogames.itch.io/protocorgi-old-parry-prototypeWe are looking forward to receive your feedback.