Here is a Timelapse from the rest of Score Systems explained in:
Aside from the eyesore color effect of the Jackpot and score spam we saw some problems in this first iteration.
The fruits were dropped each three defeated enemies, but that saturated more the player interface and produced a spam of fruits as you can see at the end of the video, so now each group of enemies defeated drop a fruit.
Another problem is the necessity to hit the fruits with the player bound. We aim to fix that by making the bark another tool to collect fruits.